@startuml
sprite $i_cursor [48x48/16] {
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000000000000000000000000000000000000000000000000
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000000000007FFFFFFFFE308FFFFFFFFF100000000000000
00000000000244569EFFFFAFFFFC86444000000000000000
0000000000000000006FFFFFFC3000000000000000000000
00000000000000000004FFFFD00000000000000000000000
00000000000000000000AFFF400000000000000000000000
000000000000000000005FFF000000000000000000000000
000000000000000000003FFE000000000000000000000000
000000000000000000003FFD000000000000000000000000
000000000000000000003FFD000000000000000000000000
000000000000000000003FFD000000000000000000000000
000000000000000000003FFD000000000000000000000000
000000000000000000003FFD000000000000000000000000
000000000000000000003FFD000000000000000000000000
000000000000000000003FFD000000000000000000000000
000000000000000000003FFD000000000000000000000000
000000000000000000003FFD000000000000000000000000
000000000000000001557FFE555000000000000000000000
000000000000000004FFFFFFFFF000000000000000000000
000000000000000004FFFFFFFFF000000000000000000000
000000000000000003BBCFFFBBB000000000000000000000
000000000000000000003FFD000000000000000000000000
000000000000000000003FFD000000000000000000000000
000000000000000000003FFD000000000000000000000000
000000000000000000003FFD000000000000000000000000
000000000000000000003FFD000000000000000000000000
000000000000000000003FFD000000000000000000000000
000000000000000000003FFD000000000000000000000000
000000000000000000003FFD000000000000000000000000
000000000000000000003FFD000000000000000000000000
000000000000000000003FFD000000000000000000000000
000000000000000000003FFD000000000000000000000000
000000000000000000003FFD000000000000000000000000
000000000000000000003FFD000000000000000000000000
000000000000000000004FFE000000000000000000000000
000000000000000000007FFF100000000000000000000000
00000000000000000000DFFF800000000000000000000000
0000000000000000000AFFFFF50000000000000000000000
000000000000000016DFFFFFFFB400000000000000000000
000000000005BBCEFFFFFB2EFFFFFDCBB100000000000000
000000000007FFFFFFFF8001BFFFFFFFF100000000000000
000000000007FFFFFC810000049DFFFFF100000000000000
000000000002554200000000000013455000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA_I_CURSOR(_alias) ENTITY(rectangle,black,i_cursor,_alias,FA I_CURSOR)
!define FA_I_CURSOR(_alias, _label) ENTITY(rectangle,black,i_cursor,_label, _alias,FA I_CURSOR)
!define FA_I_CURSOR(_alias, _label, _shape) ENTITY(_shape,black,i_cursor,_label, _alias,FA I_CURSOR)
!define FA_I_CURSOR(_alias, _label, _shape, _color) ENTITY(_shape,_color,i_cursor,_label, _alias,FA I_CURSOR)
skinparam folderBackgroundColor<<FA I_CURSOR>> White
@enduml